Monk

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Items

Epics

Disciplines

Level Discipline Type Timer
1 Throw Stone Combat Abilities (Techniques) 8
5 Elbow Strike 8
10 Focused Will Discipline Disciplines (Timer 4) 4
30 Resistant Discipline Disciplines (Timer 4) 4
35 Phantom Zephyr Combat Abilities (Techniques) 8
40 Fearless Discipline Disciplines (Timer 4) 4
50 Phantom Wind Combat Abilities (Techniques) 8
51 Stonestance Discipline Disciplines (Timer 1) 1
52 Thunderkick Discipline Disciplines (Timer 3) 3
53 Whirlwind Discipline Disciplines (Timer 1) 1
54 Voiddance Discipline Disciplines (Timer 1) 1
55 Disciple's Aura Auras (Defensive) N/A
56 Innerflame Discipline Disciplines (Timer 2) 2
57 Hundred Fists Discipline Disciplines (Timer 2) 2
57 Phantom Echo Combat Abilities (Techniques) 8
59 Silentfist Discipline Disciplines (Timer 3) 3
60 Ashenhand Discipline Disciplines (Timer 3) 3
61 Planeswalk Discipline Disciplines (Timer 4) 4
61 Leopard Claw Combat Abilities (Direct Damage ) 8
63 Healing Will Discipline Disciplines (Timer 4) 4
63 Speed Focus Discipline 10
64 Phantom Call Combat Abilities (Techniques) 8
65 Earthwalk Discipline Disciplines (Timer 1) 1
65 Phantom Shadow Combat Abilities (Techniques) 8
65 Ancient: Phantom Chaos Combat Abilities (Techniques) 8
66 Dreamwalk Discipline Disciplines (Timer 4) 4
68 Counterforce Discipline Disciplines (Timer 6) 6
68 Fists of Wu Statistic Buffs (Misc) N/A
69 Phantom Cry Combat Abilities (Techniques) 8
69 Dragon Fang Combat Abilities (Direct Damage ) 8
70 Rapid Kick Discipline Disciplines (Timer 5) 5
70 Heel of Kanji Disciplines (Timer 5) 5
70 Master's Aura Auras (Defensive) N/A
71 Phantom Silhouette (Rk. I, II, III) Combat Abilities (Techniques) 8
72 Impenetrable Discipline (Rk. I, II, III) Disciplines (Timer 1) 1
72 Second Wind (Rk. I, II, III) 12
73 Echo of Misdirection (Rk. I, II, III) Disciplines (Timer 6) 6
74 Clawstriker's Flurry (Rk. I, II, III) Techniques (Offensive) (Special) 8
74 Scaledfist Discipline (Rk. I, II, III) Disciplines (Timer 3) 3
75 Moment of Calm (Rk. I, II, III) Disciplines (Timer 4) 4
76 Shimmering Silhouette (Rk. I, II, III) Combat Abilities (Techniques) 8
77 Third Wind (Rk. I, II, III) 12
77 Astral Projection (Rk. I, II, III) Utility Beneficial (Vision) 13
78 Echo of Deception (Rk. I, II, III) Disciplines (Timer 6) 6
79 Wheel of Fists (Rk. I, II, III) Techniques (Offensive) (Special) 8
79 Crystalpalm Discipline (Rk. I, II, III) Disciplines (Timer 2) 2
80 Moment of Tranquility (Rk. I, II, III) Disciplines (Timer 4) 4
80 Delay Death (Rk. I, II, III) Combat Abilities (Techniques) 7
81 Calanin's Synergy (Rk. I, II, III) Techniques (Offensive) (Special) 8
81 Phantom Apparition (Rk. I, II, III) Combat Abilities (Techniques) 8
82 Fourth Wind (Rk. I, II, III) 12
82 Chrono Projection (Rk. I, II, III) Utility Beneficial (Vision) 13
83 Echo of Distraction (Rk. I, II, III) Disciplines (Timer 6) 6
83 Vigorous Shuriken (Rk. I, II, III) Combat Abilities (Physical) 14
84 Whorl of Fists (Rk. I, II, III) Techniques (Offensive) (Special) 8
84 Punch Through (Rk. I, II, III) Techniques (Offensive) (Special) 11
85 Moment of Placidity (Rk. I, II, III) Disciplines (Timer 4) 4
85 Defer Death (Rk. I, II, III) Combat Abilities (Techniques) 7
85 Flinch (Rk. I, II, III) 9
85 Drunken Monkey Style (Rk. I, II, III) Utility Beneficial 14
86 Dreamwalker's Synergy (Rk. I, II, III) 8
86 Phantasmal Apparition (Rk. I, II, III) 8
86 Respite (Rk. I, II, III) 12
87 Cloud of Fists (Rk. I, II, III) 16
87 Fifth Wind (Rk. I, II, III) 12
88 Echo of Confusion (Rk. I, II, III) 6
88 Ironfist Discipline (Rk. I, II, III) 3
89 Jab Through (Rk. I, II, III) 11
89 Six-Step Pattern (Rk. I, II, III) 8
89 Void Body (Rk. I, II, III) 11
90 Deny Death (Rk. I, II, III) 7
90 Five Breaths (Rk. I, II, III) 4
90 Heel of Kai (Rk. I, II, III) 5
90 Intercepting Fist (Rk. I, II, III) 9
91 Reprieve (Rk. I, II, III) 12
91 Veiled Apparition (Rk. I, II, III) 8
91 Veilwalker's Synergy (Rk. I, II, III) 8
92 Sixth Wind (Rk. I, II, III) 12
92 Tiger's Balance (Rk. I, II, III) 15
92 Void Step (Rk. I, II, III) 9
93 Crane Stance (Rk. I, II, III) 13
93 Echo of Obfuscation (Rk. I, II, III) 6
93 Inner Rejuvenation (Rk. I, II, III) 13
94 Diamondpalm Discipline (Rk. I, II, III) 2
94 Seven-Step Pattern (Rk. I, II, III) 8
94 Veiled Body (Rk. I, II, III) 11
95 Decry Death (Rk. I, II, III) 7
95 Heel of Kojai (Rk. I, II, III) 5
95 Six Breaths (Rk. I, II, III) 4

Abilities

Level Abilities Gained
1
  • Skills: 1H Blunt, 2H Blunt, Hand-to-hand, Bind Wounds, Dodge, Dual Wield, Kick, Mend, Throwing, Sense Heading, Defense, Offense, Swimming, Fishing, Beg, Alchohol Tolerance
  • Skills (Iksar): Forage (capped at 50), Swimming (100)
  • Regen Rate (Human): 2 points every 6 seconds if sitting, 1 if feigning death, 1 if standing
  • Regen Rate (Iksar): 4 sitting, 2 FD, 2 standing
  • Fists Damage/Delay: 4/36
  • Weight Limit: 14 stones*
    * The term "stones" is used generically for role play and need not have any relationship to the real world term in which 1 stone = 14 lbs.
3
  • Skill: Safe Fall
5
  • Skill: Round Kick
  • Fists Damage/Delay: 5/36
8
  • Skill: Sneak
10
  • Skill Tiger Claw
  • Fists Damage/Delay: 6/36
  • First damage cap removed (~20pt cap)
12
  • Skill: Block
15
  • Skill: Double Attack
  • Skill: Offense - increases by 10 points instead of usual 5
  • Fists Damage/Delay: 7/36
  • Weight Limit: 15 stones
17
  • Skill: Feign Death
18
  • Skill: Instill Doubt
20
  • Skill: Eagle Strike
  • Regen Rate (Human): 3 sitting, 1 FD, 1 standing
  • Regen Rate (Iksar): 6 sitting, 2 FD, 2 standing
  • Fists Damage/Delay: 8/36
  • Second damage cap removed (~30pt cap)
25
  • Skill: (Human): Dragon Punch
  • Skill: (Iksar): Tail Rake
  • Fists Damage/Delay (Human): 9/35
  • Fists Damage/Delay (Iksar): 9/36
27
  • Skill: Disarm
28
  • Primary Hand Damage Bonus: 1
29
  • Skill: Double Attack - checks apply to off-hand attacks at 150 DA skill.
30
  • Skill: Flying Kick
  • Skill: Offense - increases by 10 points instead of usual 5
  • Fists Damage/Delay (Human): 10/34
  • Fists Damage/Delay (Iksar): 10/35
  • Fists become magical weapons
  • Weight Limit: 16 stones
31
  • Damage Bonus: 2
34
  • Damage Bonus: 3
35
  • Skill: Riposte
  • Fists Damage/Delay (Human): 11/33
  • Fists Damage/Delay (Iksar): 11/34
37
  • Damage Bonus: 4
40
  • Fists Damage/Delay (Human): 12/32
  • Fists Damage/Delay (Iksar): 12/33
  • Damage Bonus: 5
43
  • Damage Bonus: 6
45
  • Fists Damage/Delay (Human): 13/31
  • Fists Damage/Delay (Iksar): 13/32
  • Weight Limit: 17 stones
46
  • Damage Bonus: 7
49
  • Damage Bonus: 8
50
  • Skill: Phantom Wind
  • Regen Rate (Human): 4 sitting, 1 FD, 1 standing
  • Regen Rate (Iksar): 8 sitting, 2 FD, 2 standing
  • Fists Damage/Delay (Human): 14/30
  • Fists Damage/Delay (Iksar): 14/31
51
  • Skill: Bind Wounds cap raised to 210 and can bind wounds up to 70% at 80hp per bandage with 201+ skill.
  • Skill: Flying Kick minimum damage raised to 40.
  • Regen Rate (Human): 5 sitting, 3 FD, 2 standing
  • Regen Rate (Iksar): 12 sitting, 8 FD, 6 standing
  • Ability to divert experience into the Alternate Advancement Experience Pooll
  • Ability to train General Alternate Advancement Skills
  • Weight Limit: 18 stones
  • Improved Damage Table
52
  • Damage Bonus: 9
53
  • Skill: Flying Kick minimum damage raised to 42.
  • Fists Damage/Delay (Human): 14/29
  • Fists Damage/Delay (Iksar): 14/30
54
  • Skill: Flying Kick minimum damage raised to 43.
55
  • Skill: Flying Kick minimum damage raised to 44.
  • Ability to train Archtype AA Skills
  • Weight Limit: 20 stones
  • Damage Bonus: 10
  • Improved Damage Table
56
  • Regen Rate (Human): 6 sitting, 4 FD, 3 standing
  • Regen Rate (Iksar): 16 sitting, 12 FD, 10 standing
  • Fists Damage/Delay (Human): 14/28
  • Fists Damage/Delay (Iksar): 14/29
57
  • Skill: Flying Kick minimum damage raised to 45.
58
  • Skill: Flying Kick minimum damage raised to 46.
  • Damage Bonus: 11
59
  • Skill: Flying Kick minimum damage raised to 47.
  • Fists Damage/Delay (Human): 14/27
  • Fists Damage/Delay (Iksar): 14/28
  • Ability to train Class-specific AA Skills
60
  • Skill: Triple Attack
  • Skill: Flying Kick minimum damage raised to 48.
  • Regen Rate (Human): 7 sitting, 5 FD, 4 standing
  • Regen Rate (Iksar): 18 sitting, 14 FD, 12 standing
  • Fists Damage/Delay (Human): 14/26
  • Fists Damage/Delay (Iksar): 14/27
  • Weight Limit: 24 stones
  • Improved Damage Table
61
  • Damage Bonus: 12
  • Regen Rate (Human): 8 sitting, 6 FD, 5 standing
  • Regen Rate (Iksar): 20 sitting, 16 FD, 14 standing
  • Ability to train Planar AA Skills
  • Ability caps raised to 260
62
  • Ability caps: 265
63
  • Regen Rate (Human): 9 sitting, 7 FD, 6 standing
  • Regen Rate (Iksar): 22 sitting, 18 FD, 16 standing
  • Improved Damage Table
  • Ability caps: 270
64
  • Damage Bonus: 13
  • Ability caps: 275
65
  • Regen Rate (Human): 10 sitting, 8 FD, 7 standing
  • Regen Rate (Iksar): 24 sitting, 20 FD, 18 standing
  • Fists Damage/Delay (Human & Iksar): 15/20
  • Improved Damage Table
  • Ability caps: 280