Monk activated abilities and disciplines

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Revision as of 16:40, 21 April 2014 by Fanra (talk | contribs) (→‎Offensive: Added more)
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This article lists some monk non-passive alternate abilities and disciplines in order to clarify how to improve attack and defense.

Level 100

These abilities and disciplines are those available for level 100 monks. Note that duration and reuse times may be changed with AAs or items.

Offensive

Disciplines
Timer Discipline Effect Duration Reuse Level
2 Terrorpalm Discipline Increase damage 99
3 Ironfist Discipline (Rk. I, II, III) Increase damage on special attacks 60 seconds 30 minutes 88
5 Heel of Zagali Flying Kick bonus 100
8 Eight-Step Pattern (Rk. I, II, III) Extra attacks Instant 30 seconds 99
8 Shadewalker's Synergy (Rk. I, II, III) Flying Kick bonus Instant 30 seconds 96
10 Speed Focus Discipline Increase attack speed 30 seconds 22 minutes 63
15 Eagle's Balance Extra attacks 97

Defensive

Disciplines
Timer Discipline Effect Duration Reuse Level
1 Earthforce Discipline Melee and spell mitigation / Stun resist 24 seconds 180 seconds 96
6 Counterforce Discipline Slow enemy melee attacks 60 seconds 900 seconds 68
7 Forestall Death Low health heal / protection 0 seconds 600 seconds 100
7 Protection of the Shadewalker Heal with every block and riposte 60 seconds 300 seconds 100
9 Reflex Increase block and melee mitigation 12 seconds 30 seconds 98
17 Shaded Step (Rk. I, II, III) Increase dodge 18 seconds 450 seconds 97
17 Swift Reflexes Increase block 97