NPCs: Difference between revisions
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==Spawn Timers== | ==Spawn Timers== | ||
"Actually we just reduced the spawn times for everything Luclin and below (I think we stopped there - pretty sure) to 3 days +/- (X) less than a year ago for all raid targets that were over that limit. There are no plans to reduce it any further at this time." - Nodyin, EQ Designer http://forums.station.sony.com/ | "Actually we just reduced the spawn times for everything Luclin and below (I think we stopped there - pretty sure) to 3 days +/- (X) less than a year ago for all raid targets that were over that limit. There are no plans to reduce it any further at this time." - Nodyin, EQ Designer http://forums.station.sony.com/eqold/posts/list.m?start=0&topic_id=106875� | ||
===Ancient Cyclops=== | ===Ancient Cyclops=== | ||
"There's one spawn in South Ro with a 30.66666666 minute repop time that has a 10% chance of being the ancient cyclops, but he has to spawn at night. He's on the same spawn table with a_desert_madman, a_dervish_cutthroat, a_sand_giant, and a_mummy." - Prathun, EQ Designer http://forums.station.sony.com/ | "There's one spawn in South Ro with a 30.66666666 minute repop time that has a 10% chance of being the ancient cyclops, but he has to spawn at night. He's on the same spawn table with a_desert_madman, a_dervish_cutthroat, a_sand_giant, and a_mummy." - Prathun, EQ Designer http://forums.station.sony.com/eqold/posts/list.m?topic_id=143508 | ||
==Little Bo== | ==Little Bo== |
Revision as of 10:10, 25 January 2013
This page is for information on Non Player Characters (NPCs), both quest ones and mobs (monsters).
- Distribution Facilitator XCV (Living Legacy quests reward distributor)
- Faction
- Mercenaries
- Old Man McKenzie
- Quillmane
Consider messages (faction and difficulty)
When you Consider NPCs (/con) you will get a message. The message relays two things. The first is the NPCs attitude toward you. The second is how tough the NPC is compared to you.
Attitude (from worst to best):
ready to attack, threateningly, dubious, apprehensive, indifferent, amiably, kindly, warmly, ally
NPCs will attack you on sight if "ready to attack" and "threateningly". They will not attack but will refuse to trade if "dubious".
How tough:
Gray: xxx, Green: xxx, Light blue: looks kind of dangerous, Dark blue: it appears to be quite formidable, White: looks like quite a gamble, Yellow: xxx, Red: what would you like your tombstone to say?
Spawn Timers
"Actually we just reduced the spawn times for everything Luclin and below (I think we stopped there - pretty sure) to 3 days +/- (X) less than a year ago for all raid targets that were over that limit. There are no plans to reduce it any further at this time." - Nodyin, EQ Designer http://forums.station.sony.com/eqold/posts/list.m?start=0&topic_id=106875�
Ancient Cyclops
"There's one spawn in South Ro with a 30.66666666 minute repop time that has a 10% chance of being the ancient cyclops, but he has to spawn at night. He's on the same spawn table with a_desert_madman, a_dervish_cutthroat, a_sand_giant, and a_mummy." - Prathun, EQ Designer http://forums.station.sony.com/eqold/posts/list.m?topic_id=143508
Little Bo
Little Bo (Elite Supplier) in The Steam Factory zone is at location -61 +443.
Mob corpse timer
If the mob is level 54 or below, the corpse will disappear eight minutes after death. Corpses of mobs level 55 or higher last for 30 minutes.