Cloaks of the Selenelion: Difference between revisions

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'''Cloaks of the Selenelion''' are [[Evolving items|evolving]] cloaks introduced in ''[[Night of Shadows]]''.
'''Cloaks of the Selenelion''' are [[Evolving items|evolving]] cloaks introduced in ''[[Night of Shadows]]''.  The primary base cloak, [https://everquest.allakhazam.com/db/item.html?item=145122 Lucent Cloak of the Selenelion], has a chance to be in the reward chest in the [[Ruins of Shadow Haven]] mission  ''When One Door Closes''.
 
Each cloak starts as Evolving: Level 1/2.  To evolve it to level 2 requires wearing it and gaining experience.  Once it has evolved to 2/2, [[achievements]] are needed to advance it to the next cloak.


* [https://items.eqresource.com/itemsearch.php?loregroup=Cloaks%20of%20the%20Selenelion EQ Resource: Cloaks of the Selenelion]
* [https://items.eqresource.com/itemsearch.php?loregroup=Cloaks%20of%20the%20Selenelion EQ Resource: Cloaks of the Selenelion]
The primary base cloak, [https://everquest.allakhazam.com/db/item.html?item=145122 Lucent Cloak of the Selenelion], has a chance to be in the reward chest in the [[Ruins of Shadow Haven]] mission  ''When One Door Closes''. It starts as Evolving: Level 1/2.  To evolve it to level 2 requires wearing it and gaining experience.  Once it has evolved to 2/2, [[achievements]] are needed to advance it to the next cloak.
== Cloaks ==
== Cloaks ==
=== 1. Lucent ===
=== 1. Lucent ===

Revision as of 04:44, 30 December 2022

Cloaks of the Selenelion are evolving cloaks introduced in Night of Shadows. The primary base cloak, Lucent Cloak of the Selenelion, has a chance to be in the reward chest in the Ruins of Shadow Haven mission When One Door Closes.

Each cloak starts as Evolving: Level 1/2. To evolve it to level 2 requires wearing it and gaining experience. Once it has evolved to 2/2, achievements are needed to advance it to the next cloak.

Cloaks

1. Lucent

2. Vivid

At this point further cloaks are divided between Combatant's for melee/tanks or Supplicant's for casters/priests.

Upon gaining the Champion of Nights of Shadows achievement (completing all quests in Night of Shadows).

  • Evolves into Vivid Combatant's Cloak of the Selenelion - 1/2 or Vivid Supplicant's Cloak of the Selenelion - 1/2
    • Evolves with experience into Aged Vivid Combatant's Cloak of the Selenelion - 2/2 or Aged Vivid Supplicant's Cloak of the Selenelion - 2/2

3. Dulled

Upon gaining Paragon of Nights of Shadows achievement (completing all missions in Night of Shadows).

  • Evolves into Dulled Combatant's Cloak of the Selenelion - 1/2 or Dulled Supplicant's Cloak of the Selenelion - 1/2
    • Evolves with experience into Aged Dulled Combatant's Cloak of the Selenelion - 2/2 or Aged Dulled Supplicant's Cloak of the Selenelion - 2/2

4. Obscured

At this point cloaks are further divided by classes.

Upon gaining Challenger of Nights of Shadows achievement (completing all mission challenges in Night of Shadows).

? Eclipsed

  • Evolves into Eclipsed Medicant's Cloak of the Selenelion - 1/2 or Eclipsed <unknown> Cloak of the Selenelion - 1/2
    • Evolves with experience into Aged Eclipsed Medicant's Cloak of the Selenelion - 2/2 or Aged Eclipsed <unknown> Cloak of the Selenelion - 2/2

? Nebulous

  • Evolves into Nebulous <unknown> Cloak of the Selenelion - 1/2 or Nebulous <unknown> Cloak of the Selenelion - 1/2
    • Evolves with experience into Aged Nebulous <unknown> Cloak of the Selenelion - 2/2 or Aged Nebulous <unknown> Cloak of the Selenelion - 2/2

? Benighted (Final?)

  • Benighted Protector's Cloak of the Selenelion - For Warrior, Paladin, Shadowknight, Bard

?

More cloaks may exist, the number of which is to be determined.

Achievements needed

These achievements are what will be needed to advance the cloak:

  1. None
  2. Champion of Nights of Shadows
  3. Paragon of Nights of Shadows
  4. Challenger of Nights of Shadows
  5. Nightslayer of Nights of Shadows
  6. Night Seeker of Nights of Shadows
  7. Conqueror of Nights of Shadows
  8. ?

Focus Effect

The cloak starts out with Enduring Tenacity - Increases the duration of spells by 26%. This bonus will decay on spells over level 125. This is the focus seen on group cloaks.

Upon evolving into Obscured (4), the focus at that point on is Everlasting Diligence - Increases the duration of spells by 35%. This bonus will decay on spells over level 125. This is the focus seen on raid cloaks.

Images