Trophies

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Trophies are items that can be placed in a house or guild hall. Some trophies grant benefits when activated using tribute.

There are two main types, Personal and Guild. Personal trophies are placed in your house or on your housing plot and use your personal tribute when active. Guild trophies are placed in your guild hall or guild plot and use the guild tribute when active.

Trophies may be managed through the Plot Items window (Inventory, Plot Items).

Tradeskill trophies are entirely different.

Personal[edit]

  • Trophy of the Fearful Forest: Maximum benefit - 150 Hit Points and 45 Poison Resist.

House of Thule[edit]

Each trophy in House of Thule is associated with a specific "Savior of the XYZ" achievement which corresponds to completing all tasks and missions for a specific zone. Here is a list of all 12 trophies you can obtain:


Feerrott, the Dream - Trophy of the Fearful Forest

  • Tier 1: 50 hp and 25 poison resist
  • Tier 2: 75 hp and 30 poison resist
  • Tier 3: 100 hp and 35 poison resist
  • Tier 4: 125 hp and 40 poison resist
  • Tier 5: 150 hp and 45 poison resist


House of Thule (zone) - Trophy of the House

  • Tier 1: Strength and Strength cap 10
  • Tier 2: Strength and Strength cap 12
  • Tier 3: Strength and Strength cap 14
  • Tier 4: Strength and Strength cap 16
  • Tier 5: Strength and Strength cap 18


The Grounds - Trophy of the Garden Path

  • Tier 1: Increase run speed by 35%
  • Tier 2: Increase run speed by 40%
  • Tier 3: Increase run speed by 45%
  • Tier 4: Increase run speed by 50%
  • Tier 5: Increase run speed by 55%
Note: Does NOT stack with run speed AAs.


The Library - Trophy of the Bookkeeper

  • Tier 1: hWis 6 and endurance 50
  • Tier 2: hWis 8 and endurance 75
  • Tier 3: hWis 10 and endurance 100
  • Tier 4: hWis 12 and endurance 125
  • Tier 5: hWis 14 and endurance 150


Erudin Burning - Trophy of Burning Towers

  • Tier 1: hInt 6 and mana 50
  • Tier 2: hInt 8 and mana 75
  • Tier 3: hInt 10 and mana 100
  • Tier 4: hInt 12 and mana 125
  • Tier 5: hInt 14 and mana 150


The Well - Trophy of Dank Waters

  • Tier 1: 25 Magic and Cold Resist
  • Tier 2: 30 Magic and Cold Resist
  • Tier 3: 35 Magic and Cold Resist
  • Tier 4: 40 Magic and Cold Resist
  • Tier 5: 45 Magic and Cold Resist


The Upper Floors - Trophy of the Rooms

  • Tier 1: Stamina and Stamina cap 10
  • Tier 2: Stamina and Stamina cap 12
  • Tier 3: Stamina and Stamina cap 14
  • Tier 4: Stamina and Stamina cap 16
  • Tier 5: Stamina and Stamina cap 18


Al'Kabor's Nightmare - Trophy of the Ice Spiral

  • Tier 1: Wisdom and Wisdom cap 10
  • Tier 2: Wisdom and Wisdom cap 12
  • Tier 3: Wisdom and Wisdom cap 14
  • Tier 4: Wisdom and Wisdom cap 16
  • Tier 5: Wisdom and Wisdom cap 18


Miragul's Nightmare - Trophy of Phylacteries

  • Tier 1: Intelligence and Intelligence cap 10
  • Tier 2: Intelligence and Intelligence cap 12
  • Tier 3: Intelligence and Intelligence cap 14
  • Tier 4: Intelligence and Intelligence cap 16
  • Tier 5: Intelligence and Intelligence cap 18


Fear Itself - Trophy of Fearful Dreams

  • Tier 1: 2 damage shield
  • Tier 2: 3 damage shield
  • Tier 3: 5 damage shield
  • Tier 4: 7 damage shield
  • Tier 5: 9 damage shield


Morell's Castle - Trophy of Dreams

  • Tier 1: Agility and Agility cap 10, and 12 AC
  • Tier 2: Agility and Agility cap 12, and 15 AC
  • Tier 3: Agility and Agility cap 14, and 17 AC
  • Tier 4: Agility and Agility cap 16, and 27 AC
  • Tier 5: Agility and Agility cap 18, and 30 AC


Sanctum Somnium - Trophy of Sleep

  • Tier 1: 50 hp, mana, and endurance, and 12 AC
  • Tier 2: 75 hp, mana, and endurance, and 15 AC
  • Tier 3: 100 hp, mana, and endurance, and 17 AC
  • Tier 4: 125 hp, mana, and endurance, and 27 AC
  • Tier 5: 150 hp, mana, and endurance, and 30 AC

Guild[edit]

Guild trophies were introduced with the Veil of Alaris expansion.

There are two types of guild trophies. One type has no benefits and is just a token of victory. The other type also grants opted-in guild members benefits when it is activated with guild tribute. Up to four trophies may be active at the same time.

The naming system for trophies is confusing. Some trophies with the name "Trophy of ___" have benefits and others do not. Trophies with the name "Empowered Trophy of ___" have benefits but the benefits are listed in the tribute window without the "Empowered" in the name. Some raids will randomly drop either a regular (non-Empowered) trophy with no benefit, or an Empowered one with benefits.

No Benefits[edit]

The Empowered versions of these have benefits. For the Empowered versions, see the Benefits section below.

  • Trophy of Hardened Steel
  • Trophy of Icy Shielding
  • Trophy of Order and Law
  • Trophy of War and Flame
  • Trophy of the Ravenous Beast

Benefits[edit]

Veil of Alaris[edit]

Non-raid obtainable


Tier 1 raid

Tier 2 raids

Tier 3 raids

Tier 4 raids

Rain of Fear[edit]

Non-raid obtainable

  • Trophy of the Eye - From Achievement: Savior of the Valley of King Xorbb
    • 5 Riposte,20 Heroic Dexterity, 20 Spell Damage lvl 90 cost 215
  • Trophy of the Fist - From Achievement: Savior of the Chapterhouse of the Fallen (ROF)
    • 5 Offense and 20 Herotic strength lvl 90 cost 200
  • Trophy of Filth - From Achievement: Savior of Grelleth's Palace, the Chateau of Filth
    • 5 dodge and 45 AC lvl 90 cost 60 Trophy of Filth (ROF)


Tier 1 raid

  • Trophy of the Unspoken Raid - From Expedition:Shard's Landing
    • 20 increase H. Sta, 60 AC, and 5 Parry lvl 90 cost 215
  • Trophy of Danela - From Expedition:Crystal Caverns
    • 50 increase Spell Dam, Healing, and Clairv. lvl 90 cost 120
  • Trophy of Grelleth - From aid Expedition:Grelleth, Her Majesty the Queen
    • 5 Archery, 50 Spell Damage, and 20 Heroic Dexterity lvl 90 cost 200
  • Trophy of Tormax - From Raid Expedition: Kael Drakkel
    • unknown ??????? increase twincast chance, H. Int and Wis


Tier 2 raid

  • Trophy of Evantil - From Raid Expedition: Heart of the Oak
    • 5 Block, 10 worn health regen cap, 400 Endurance lvl 90 cost 180
  • Trophy of Marnek - From Raid Expedition:A Matter of Life and Death
    • 5 increase mana regen cap, 5 end regen, and 400 HP. lvl 90 cost 180