The Burning Lands
The Burning Lands (TBL) is EverQuest's 25th expansion. It was announced on September 28, 2018. Pre-orders and Beta began Tuesday, October 30, 2018. It was released on December 11, 2018.
Editions
If you're an All Access member, you'll get 10% off the cost of the expansion.
Standard Edition
The price for the Standard Edition is $34.99. It contains all previous expansions.
Claimable once per account:
- Pre-Order Bonus: Mearatas Rock Garden
Collector's Edition
The price for the Collector's Edition is $89.99. It contains all previous expansions.
Claimable once per character:
- Stratos Air Platform - Personal teleport to Stratos
- Contract of the Jann - Mercenary contract
Claimable once per account:
- Pre-Order Bonus: Mearatas Rock Garden
- Muhbis of the Expansive Void - 40 slot bag
- Guise of the Crystalline Construct - Illusion item
- Carpet of Stratos - Mount
- The Burning Lands Painting
- Fire Slug Familiar
- Experience Potion
Premium Edition
The price for the Premium Edition is $139.99. It contains all previous expansions.
Claimable once per character:
- Stratos Air Platform - Personal teleport to Stratos
- Stratos Fire Platform - House or Guild Hall teleport to Stratos
- Contract of the Jann - Mercenary contract
Claimable once per account:
- Pre-Order Bonus: Mearatas Rock Garden
- Muhbis of the Expansive Void - 40 slot bag
- Guise of the Crystalline Construct - Illusion item
- Crystalline Construct Familiar
- Carpet of Stratos - Mount
- The Burning Lands Painting
- Fire Slug Familiar
- Saddle of the Lava Snail - Mount
- Experience Potion
- Shared Experience Potion
Features
- Luck stat
- All previous expansions
- 6 full zones, two instanced zones
- 8 Raids
- New Quests and Missions
- New Spells, Combat Abilities, AAs
- New Collection items
- 2 new shared bank slots
- New mercenary AAs and items
- Faction Window
- Evolving "chase" items
- Improved Progressive (Dichotomic) spells
Luck
Luck is a new stat on items. When you loot an item in The Burning Lands, the amount of luck it can have varies. You can increase the amount of luck an item has by getting another of the same item and combining them. This will give the new item the luck of the highest of the two, plus one luck point. Luck will only be on The Burning Lands and future expansion items.
“ | Old Man Thorren says, 'The Luck stat is new for The Burning Lands! Luck increases your chances of avoiding an incoming attack, chances of crits, tradeskill success rate, coin looted, and more. The amount of Luck on a given item CAN VARY. Two of the same item can be fused together using Crystalized Luck to increase that item's Luck value, up to the item's maximum Luck. | ” |
When Luck helps you, it will tell you a lucky occurrence has happened.
“ | The split [of coins off of mobs] is done first, thus everyone gets their normal "deserved" share. Then, as each person gets their split, each person gets their own [Luck] roll and magical coin is created from thin air if they win their roll. |
” |
“ | - - Luck can be found on new items and the amount of luck you have will influence the outcome of many skills, abilities, and spells. You can see the luck on items by inspecting them. Items with a percentage symbol next to their luck total can have their luck increased via item fusion (hover over the percentage for more information). - - Many items with luck can utilize the Item Fusion Window to improve that item's luck stat. At the cost of one Crystallized Luck, this window allows you to fuse two items together (the base item and the component) to increase the luck on the base item. Fusing two items will result in the luck on the base item being increased and the component item will be destroyed. After fusing two items together, the base item will receive the higher luck of the two, plus one. For example, fusing a base item with 2 luck and a component at 4 luck will result in the base item having 5 luck. - - Crystallized Luck can be purchased from Noble Exchange Merchants for platinum, from Loyalty Vendors, or from the Marketplace. |
” |
Zones
- Aalishai: Palace of Embers
- Empyr: Realms of Ash
- Esianti: Palace of the Winds
- Mearatas: The Stone Demesne
- Stratos: Zephyr's Flight - Starting/Hub zone
- The Plane of Smoke
Instanced content zones:
Tiers
There will be three group and two raid tiers.
Getting to TBL
The expansion starts in Stratos: Zephyr's Flight, which is reached through a portal in the Plane of Tranquility (near the Plane of Air entrance).
Druids and Wizards have ports to Esianti: Palace of the Winds. The spells are obtained in Esianti: Palace of the Winds and will only port those who have gained access to the zone through progression.
The following items will take you to Stratos: Zephyr's Flight:
- Stratos Air Platform - Personal teleport to Stratos: Zephyr's Flight. Obtained with purchase of the Collector's or Premium Edition.
- Stratos Fire Platform - House or Guild Hall teleport to Stratos: Zephyr's Flight. Obtained with purchase of the Premium Edition.
To reach Doomfire, the Burning Lands (The Burning Lands), you must first go to Doomfire, the Burning Lands (original, also known as the Plane of Fire) and talk to an NPC there.
To reach The Chamber of Tears, you must first go to Relic, the Artifact City. You need to be in the task Strange Magic and go to the mirror hall.
In addition, there is an item, the Wishing Lamp, which is obtained from completing the achievement "Hero of the Chamber of Tears" (all you need is the mission Strange Magic). It teleports you to several places. Originally to Stratos: Zephyr's Flight, it can be converted to two other teleport items. The conversion loop is Stratos > Aalishai > Mearatas > Stratos. However, you can only be teleported to Aalishai and Mearatas if you are flagged for the zones.
Zone connections map
Progression
Everyone with the expansion has access to Stratos: Zephyr's Flight. You must complete quests to gain access to the other zones.
You can use a campfire to enter a zone requiring progression to enter, even if you have not done the tasks needed and cannot enter normally.
Raid Progression
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NPCs
Spells
Rank I
Rank I spells can be purchased from NPC merchants.
Rank II
Rank II spells drop from named NPCs. In addition to The Burning Lands rank II spells, you may also choose Ring of Scale rank II spells.
Rank III
Rank III spells are found in raid chests. In addition to The Burning Lands rank III spells, you may also choose Ring of Scale rank III spells.
Type 3 augmentations
Items
“ | Tier 1 group gear is atunable, as usual, and has no luck.
Tier 2 group gear is no-trade, as usual, and had [sic] luck Tier TS (tradeskill) group gear is no-trade, (Handled with a tradable container that needs a no-drop item to complete) has luck All raid gear has luck and is no-trade. |
” |
Visible armor
Tradeskilled
Power Sources
Alternate currency
The Burning Lands introduces three new alternate currency types:
- Crystalized Luck - Used to combine items to increase their Luck stat. One Crystalized Luck is purchased with 1,000 Loyalty Tokens from Loyalty vendors, or 200 Daybreak Cash from the Marketplace, or 2,000 platinum pieces from Noble vendors.
- Fettered Ifrit Coins
- Entwined Djinn Coins - Earned by completing The Burning Lands raids.
Lore
Media
Images
Videos
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