Lost Dungeons of Norrath

From Fanra's EverQuest Wiki
Jump to navigation Jump to search

Lost Dungeons of Norrath (LDoN) is EverQuest's sixth expansion. It was released on September 9, 2003.

Links[edit | edit source]

Adventures[edit | edit source]

The Lost Dungeons of Norrath expansion added "Adventures" to the game. These instanced tasks earn you "Adventure points" which are used to purchase items from special vendors.

In order to request an adventure, you need three or more characters (mercenaries count).

The maximum level difference between characters allowed is 15 levels.

Note: With the January 22, 2014 Hate Rising release this may have been changed to allow all characters that can share experience to enter the same task. See: Levels in group experience and Missions.

Once an adventure begins, you can not add anyone to it.

LDoN camps[edit | edit source]

  • Deepest Guk - South Ro
  • Miragul's Menagerie - Everfrost
  • Mistmoore's Catacombs - Butcherblock
  • Rujarkian Hills - East Commonlands
  • Takish-Hiz - North Ro

Magus Alaria (Magus) in the Guild Lobby will send you to the camps as long as you have completed the Adventurer's Stone quest (level 15 required). You may also use the Bind Affinity ability to bind at the camps.

Chests and boxes[edit | edit source]

In each and every LDoN adventure there will be a random assortment of chests, boxes that may or may not have a trap on them. The traps can be anything from harmless to a destructive Damage over Time spell that will leave you scrambling for your life depending on your level. There are three types of traps to deal with:

  • melee
  • priest/curse
  • Int/magic

Not only do you need the correct spells, but you need the proper reagents to use them. Read the spell descriptions and buy the reagents from the normal merchant right there at the adventure camps.

Ambleshift's Automated Archaeological Antiquity Analyzer will also work.

Raids[edit | edit source]

Raids, also known as Expeditions, allow you to add players until the final steps.